80°

What makes role-playing game combat good?

Joystiq: Last week's column on changes in role-playing combat systems through history ruffled a few feathers, so I thought it would be a good idea to discuss what, in my opinion, makes for good RPG combat systems. I had no intention of sounding like I hated turn-based combat (since my two favorite RPGs use it!), or that every new game was better than old.

Sidewinder-5031d ago (Edited 5031d ago )

Specifically with those Infinity Engine games it was more because all the elements of the game held it together well.

The combat was good. It had a depth and learning curve to it. Plus there was replayability due tot he fact of there being a multitude of classes and races.

But like I said, BG, Icewind Dale and Planescape; they were held together by a mixture of their stories, music and gameplay to diferent degrees depending on the game.

e.g most seem to think Planescapes combat wasn't as good.
It wasn't 'as good' but it still used that same style of mechanics which had a depth to it. Only it was held together well by it's story and music. tbh, I don't mind planescapes combat.

70°

Skyrim Switch 2 Update Boosts Visuals, But Performance Falls Short

A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

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twistedvoxel.com
gigoran836d ago

they can't get a 14 year old game to run smoothly?

jjb198136d ago

That's ridiculous, lol. I'm waiting for the guy that says its too cpu-intensive for the Switch 2. This game is old af and has been released like 17 times.

180°

Mass Effect - N7 DAY 2025

Bioware writes: "Like you, we’ve heard the rumors lately. You’ve made it clear you care deeply about what’s next. So let’s start by setting the record straight: the next Mass Effect game is in development, and EA and BioWare remain committed to telling more stories in this universe."

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blog.bioware.com
-Foxtrot70d ago

I expected nothing and I'm still disappointed

Like with Fallout, it's starting to feel studios are using TV / Film adaptations when they have no game info to talk about.

toxic-inferno70d ago

I feel the same way.

I mean, how difficult would it be for them to release SOMETHING of substance? Another short trailer? A couple of proper hints? A short story set during the original trilogy, but focused on fringe characters?

Hopefully they're working so hard on the game that they don't have time. But still, with every passing year and so little to show, the franchise will be slipping further and further from people's minds.

Profchaos69d ago

Yeah agree it's almost a cop out since Dev times are 5 to 10 years just throw out a few seasons instead you get them done in a year

jznrpg70d ago

I still haven’t beat Andromeda. I am waiting for a lull of good games in my backlog

P_Bomb70d ago

So the TV show will take place after the OG trilogy. I wonder which ending they’ll use?

Rebel_Scum69d ago

Should’ve just posted a picture of an Elcor saying “regretfully, we have nothing to share.”

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60°

The Elder Scrolls V: Skyrim’s iconic bucket-head stealth was a complete surprise on launch

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.