
Ed Fear writes, "With release dates slipping as titles need 'further development time' and louder groans from coders regarding the trials of contemporary CPUs, we look at how the increasingly contradictory nature of development – with studios asked to make one game for a variety of different machines – has impacted the industry."

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
cause of the gigantic horsepower difference between PS3 and 360, so they have to downgrade the games to run on 360 the inferior platform.
"Why has multiformat games development become so problematic?"
In what generation was developing multiformat games easy? Problem now is that too many games are going multiplatform, before they were platform exclusives.
The pinpoint reason for for multiplatform games being problematic solely lies on the XBOX 360. Due to hardware failures and outdated internal hardware, many developers as of late have found it extremely difficult to develop their game to the same quality as the PLAYSTATION 3®.
$niper
Heres the deal, when mortal kombat came out on 2 systems it was like this.
Sega , was faster in processor, SNES had more over all graphic\color power
SNES had the better version end of story people didnt cry all day they just bought it for their system.
Now you have cry fest 2008, cry cry cry cry,
If you like buy, if you dont, dont end of story
in case of wii they ported over bad games.. and besides wii is unique and need unique games