
The Kinect is a mainstay of the Xbox family whether we like it or not. Take a look at what developers are doing right (and wrong) with the technology.
Omar writes: "With the Horizon Festival coming to breathtaking Japan, you’ll need the essential gear to prove you’ve got what it takes to become a Horizon Legend as you cruise, drift and explore an open world full of spectacular driving experiences. That’s why we’re happy to announce the newest Limited Edition Xbox Wireless Controller and Wireless Headset collection, featuring inspired designs from Forza Horizon 6. The bright cyan and lime colorways celebrate the Horizon Festival’s recognition of iconic cars and hit music, with special features that are sure to impress any collector."

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
2 games is a bright future? In what universe?
Kinect won't really reach its full potential until the next MS console is released and offers better hardware specs
Tacked on optional features for two multi platform games is a "bright future"?
the word 'oxymoron' springs to mind
Every time I hear the better with Kinect slogan I can't help but roll my eyes. I have yet to see a single game that was better with it. Games like Mass Effect 3 for example use it but it's incredibly immersion breaking outside of combat and inside of combat it's quicker and more intuitive to just use your controller.
Even a game that looks awesome like Crimson Dragon(formally known as Project Draco) would be far better off being played with a controller. The bottom line when it comes to motion and voice based gaming is that just because you can doesn't mean you should.