
Jim Sterling writes "Journey's interactive, visual, and aural elements work together, rather than fight with each other, in order to provide a flowing, seamless, influential, and utterly exhilarating experience. This is interactive art. This is how it's done."

Shaz from GL: "The way Journey evokes emotions through its narrative without using traditional storytelling methods is something no game has been able to replicate."

The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.

Jenova Chen told us about the development of the game.
I'm gonna buy this
I think that's the finest review Sterling has ever written.
I'm glad to see Journey getting these great scores... for one, because I've been wanting this game since it was announced, and two, because That Game Company is such a unique developer, taking chances with unique gameplay experiences unlike anything else.
It's a shame that such beautiful piece of art like this is limited to only one system.