
The idea of the classic real-time strategy franchise rebooted as a first person shooter may well upset die-hard purists, but the fact is that Riddick/Darkness developer Starbreeze has handed in an entertaining action game featuring solid gunplay and challenging AI. However, single- and multiplayer modes are distinctly fractured from each other, and there's a distinct sense that some of the best ideas are rarely explored to the fullest extent of their potential.
For us, the highlights are the DART 6 augmented enhancements which allow you to dispatch your enemies in a small variety of interesting ways, along with the striking visual style of the environments and the accomplished lighting model. But elsewhere, the experience feels uneven: haphazard boss encounters and repeated waves of enemies introduced to artificially lengthen the experience only serve to annoy the player rather than engrossing them further into the action.

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.
When logic meets EA it generates anti-matter ..... so try not to apply it in any meaningful way. Entropy is what matters in there !!
cue the apologist saying that these are mostly just contractors hired for this specific project bla bla bla

The free-to-play reboot topped 15 million players in under three weeks, but EA now claims it needs to reshape the development team.
The community warned them this would happen but nope they knew better they continued with the live service push the made the art style cartoonish and this is the result

The Congressional Labor Caucus sent a letter to the FTC warning the debt-financed, largely PIF-owned deal could be bad news for workers
lol ya think? they're sending all that work to the cheaper labor market as soon as possible. and FYI, that labor market has exploded in the last 5-10 years. They have enough people to replace every single job. But honestly, EA is over filled with useless upper management as it is. You could probably trim 25% of their staff with no real loss in production. They aren't gamers, they're business execs. Just look at how many AI related jobs they're already starting to post. Its also hilarious that PIF owns Battle field 6
Wait,
The same congress that attacked Lina Khan when she fought the Microsoft Activision purchase.
The same congress that allowed Disney to buy 90% of Fox
The same congress that allowed Liv Golf to buy the PGA
The same congress that sits back while Paramount tries a hostile takeover despite losing the bid for Warner Bros.
NOW, the suddenly cares about doing what's "right" for works? Yeah, right.
EA now owned by The Saudis and Ubisoft to inevitably be owned by China. In hindsight, once EA and Ubisoft started having their financial woes, they should have pulled a Koei Tecmo/Bandai Namco by merging their operations into one.
why do we keep doing face offs again two completely outdated machines? Whats the point even handles have almost caught up with them. They should do High-end pc vs console to see how far the gap is!
360 just keeps on giving, 6 years on its still beating the ps3 on a regular basis. 360 poor design but the best hardware choices without a doubt.
Hmph the matter of the fact is if this were a 360 exclusive I feel like PS3 wouldnt have missed out cuz outta my 100 friends 0 have actually picked this game up, including me. (Course im not tryig to speak for all PS3 users.)
Unless a different game came out on the exact date?
I think Asuras Wrath was.
It's fact - over 85% of multiplats are better on 360. That's all that matters. Keep your excuses and spinning to yourselves.