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110°

Binary Domain: Life, robots and everything between

This is the final entry in a series of Destructoid's exclusive guest blogs from the development team at Yakuza Studio on Binary Domain. General Director Toshihiro Nagoshi returns one last time to discuss Binary Domain, its robot designs, Consequence System, story and more.

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destructoid.com
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130°

Yakuza Creator Toshihiro Nagoshi Says Game Size Will Soon Stop Being Important to Players

Yakuza creator Toshihiro Nagoshi believes that in the near future, the size of video games will no longer be a major factor for fans.

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Community542d ago
Chocoburger542d ago

The issue is that a lot of games are filled with copy / paste bloat, and that game maps are so big that they become a chore to traverse.

I'd rather have a game with 10 missions, but each one is amazing, than 50 story missions but they're all the same generic stuff we've had since PS2 era.
- Go here in a limited amount of time
- Go there and kill someone
- Go and collect an item and bring it back to me

Instead, give me those 10 missions of decent length but where each one feels unique, where I can use different strategies based on my playstyle, that's what I'd find interesting.

Basically, just do the opposite of Ubisoft, where they've run out of ideas a long time ago, so they try to entice you with their 'endless buffet' style of 'content'.

isarai542d ago

It stop being important like 2016 when EVERYTHING wanted to be open world. People are much more receptive to condensed or linear experiences now.

WolfSeed542d ago

Yes, when Storage increases exponentially, price drops per GB and internet speed becomes standard in the Gbps range.

Profchaos542d ago

I don't think he was talking storage size but more length of said games and just game filler

Sgt_Slaughter542d ago

It wouldn't be as bad if companies prioritized optimization, compression, and allowed sound packs to be optional depending on languages needed. As well as shipping with standard textures and having the hi-res/4K textures optional.

Profchaos542d ago (Edited 542d ago )

He says this while like a dragon Yakuza which I believe he worked on takes 50 hours and both require a certain level of grind I got massively level punished in chapter 7.

I love these kinds of games but I could do without the need to run around a overworld picking random fights for hours on end just to continue a story or grind to get better gear.

I think it was sakurai who recently said the game should respect the players time and I definitely feel that tlad Yakuza does not do that at all despite being probably my favourite Yakuza game

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80°

Like a Dragon Creator Celebrates New Studio's Anniversary With Over 80 Developers & Intriguing Video

Former Like a Dragon/Yakuza boss Toshihiro Nagoshi is growing his studio to create a game that will inspire gamers around the world.

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simulationdaily.com
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Community549d ago
RhinoGamer88549d ago

In the last five years, this team (LOD games) has been a revelation to me. Keep it up boys!

150°

Toshihiro Nagoshi interview: ‘I will not betray my fans’

The former Yakuza director talks life under NetEase, and how he's approaching his next cinematic franchise

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Community975d ago
TheColbertinator975d ago

Going to Netease though? I dont know man.

Tapani975d ago (Edited 975d ago )

The reality is that Nagoshi-san was a Sega lifer and can be sold whatever dream by a publisher/investor, because he does not have the sense of what is real and what to believe. After being 30 years outside the talent and publisher market in one company, he clearly is out of touch of the market realities. This will not end well, and if it does, it will be a miracle.

If he pulls it off and gets a good game done from scratch without the infra nor talent and the Netease Execs won't push him to deliver sooner a worse title to recoup their investment, then hats off to him. The evidence shows though, that this is a failed transition. Hopefully I'm proven wrong!

fsfsxii975d ago

I didn't know he left the RGG studios. Makes sense why the Ishin remake was crap and like a dragon diverted away from traditional combat.

shinoff2183975d ago

I kinda like the new combat. Liked the old combat to

anast975d ago

Yes, he will. If he hasn't already.