
CVG: According to a new rumour, IBM and Global Foundries are hard at work on the main processor for the next-generation Xbox.

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.
This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.
This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.
I’m not even sure MS has that endurance with Xbox yet
Helix is going to be stupidly expensive
Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential
I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought
That's going to be ps6 vs Helix
It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs
Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
Awesome the processor being finalized and dev kits will be sent out starting in march. Hoping the GPU gets finalized soon.
since its CVG they probably made this up for hits :P
Doesn't matter what its named, if the next Xbox follows in its predecessor's foot steps, it'll be a new chipset a year into its life. Then it'll be changed again...and again...and again...and again...and again...and then you'll finally get a "Slim" model that's reliable.
I look fwd to not buying the next Xbox.
@GamingTruth
Shoot I purposefully don't give a shit.
As you can see that even in this article, they mention that the next Xbox will have a Southern Islands GPU. Compared to the 6670 article IGN put out the other day. So let me just remind everyone to take these rumored next-gen "specs" with a grain of salt (including this article since these specs may be subject to change down the line).
I actually had quite a laugh reading all the comments from IGN's article with people saying "WiiU is going to be more powerful than the '720'!" Or "This is because of Kinect and Microsoft's approach to "casual" services". lol