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110°

Cube World Dev On Mojang Rethink: I Value My Independence

NowGamer: Indie developer Wollay explains why he ultimately turned down a role with Notch at Minecraft studio.

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nowgamer.com
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Community5248d ago
NYC_Gamer5248d ago

it's always good to remain indy.because putting your hard work into something is priceless.

TimmyShire5248d ago

I like indie devs for that reason - you can tell a lot of hard work goes into these games. They might not be groundbreaking, they might not be the highest quality - but they're often a lot more fun than games created by the big publishers.

TimmyShire5248d ago

I can understand why Wollay would want to remain indie - though you'd think he'd also like some of the money that Mojang have. And they have a lot.

40°

Mojang partners with Merlin Entertainments for the Minecraft theme park, Minecraft World

Mojang has partnered with Merlin Entertainments to build the world's first Minecraft theme park in the UK.

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gamesindustry.biz
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Community65d ago
130°

"It's The Best Deal In The World": Mojang On Why Minecraft Will Never Go Free-To-Play

Not everything needs to go free-to-play!

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thegamer.com
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Community434d ago
Vits434d ago

I'm pretty sure that the vast majority of money Minecraft makes these days is from DLC, so going f2p would make a lot of sense. But given how cheap the game actually is ($30 for consoles/PC and $7 on mobile) I don't think it would make that much of diference.

VenomUK433d ago (Edited 433d ago )

If 50% of all kids buy just one copy of this game (made up number but not unrealistic as the game has become almost a rites of passage) then Microsoft is doing great by being paid for each copy.

StoneTitan433d ago

it would actually make no sense to go f2p.
If you can charge something for the basegame and people pay for it (obviously they are still doing it) then going f2p would be idiotic.

Vits432d ago

Puting a entry price on anything also reduces it potential player base and therefore its paying costumer for DLC. That mind you likely make the bulk of Minecraft revenue. That is basic business since at least a decade, so I would get in with the times.

badz149433d ago

Funny how they and their parent company have different views on subscription-based delivery.

140°

Minecraft Ending PSVR Support in March 2025

Our ability to support PlayStation VR has come to an end, and will no longer be supported in updates after March of 2025.

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Community619d ago
darthv72619d ago (Edited 619d ago )

so i assume PSVR2 is not going to take its place. That's a shame as I do think it could benefit from the VR2 improved fidelity and controls.

OtterX619d ago

Well, they did just announce a native PS5 version the other day. Maybe there's hope, but I'm not going to hold my breath.

Kyizen619d ago

Play No Man Sky for open world experience on PSVR2

619d ago
Abnor_Mal619d ago

Never was a Minecraft fan, so no more support isn’t a big deal for me.

What I would like for Xbox and Bethesda to do is update Skyrim VR to be playable on the PSVR2. That’s the only game I want out of the Xbox catalog.

OtterX618d ago

I wasn't a Minecraft fan until VR. It heightened the experience for me, but I prefer to use texture packs to improve the look a little bit.

I'm slightly bummed about the drop of PSVR support bc I was starting co-op w my daughter w this. Her on the PSVR Minecraft, and myself on the PC version w my Quest 2. :\

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