
BeefJack: "These days, we seem to accept bugs in games like Skyrim on the grounds that they’ll be patched out soon enough. But are they? And should that even be an excuse in the first place? Emily King thinks not..."
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

Lordbound is finally here.
If a game is massive, expansive, or being trying out new stuff then i believe its fine for there to be bugs. The engines some games run these days are insanely complex and will have problems. People asking companies to produce perfect games in 2 year periods have no idea what theyre talking about and are just whining cuz everything isnt perfect especially if the company isnt a massive one. patience people patience.
That's why I respect Nintendo a lot. They release a game with minimum to no bugs. Console and PC game developers know that they could release a game, get all the $, then fix the problems later. Fix game breaking bugs first then the rest later. Why? Maybe because "everyone" buys games first day. I believe there should always have play tests and betas. Make these Devs do their job, all the way!
Black ops were flawed,because:
- this game is maybe the one who can drive sales,specially in usa.Microsoft needs to secure is baby, by having the best version.
- this game is a mine for gold subscriptions, to Microsoft. They need to secure their baby, to have more and more people playing it,for this to happen,Xbox version must be the version to pick,and by choosing the Xbox version, you need an Xbox
-once again, Microsoft wants to secure their baby, with exclusive dlc.even if they need to pay huge millions to Activision to secure the dlc, st the end, people,even owning both consoles, will choose Xbox over ps3, for the future extra content/dlc
- Activision knows THIS game is the most important one, for Microsoft,as it keep making Xbox sell,along with millions of gold subscriptions.they will do whatever they can, so Microsoft gets the best version.
- when you see Microsoft paid 50 millions for gta4, it isn't hard to imagine how much they have been paying, to secure the best version of cod,docs, etc
Come on, for developers like Activision or treyarch,how is it possible that the ps3 has online issues, lag, etc, since the net code is exactly the same for both consoles, but written in maybe different languages? Come on, if I say house or Maison, its different,but it means the same, right? The same is with their netcode.these guys know how to program, its not an excuse. The game should have the same behaviour,with the same netcode. But it doesn't,since ps3 online was flawed.it only means Activision/treyarch did those issues and lag, on purpose.
Since the Xbox version has to be the best one, what could they fuck up, on the ps3 version? The graphics? Mmm, no.the sound?mmm,no.what else? We really need something that will make people want to distroy their game.mmm, ok, let's fuck the netcode. People will wait 15 minutes to join a game, people will get disconnected,people will lag. Let's make their online experience disastrous.
No conspiracy, this is what really happened.
Meanwhile,at Microsoft analyst office:
"Great, we have 10 million people playing black ops online, and we sold 2 million consoles, just for that game, in a few months."
"Great, Activision did a great job,with ps3.they really deserve what we paid to them"
"Yeah, and those dlcs cost us a lot of money,as well.but money isn't a problem,here"
"Ringgggg. Hello, its Activision ceo, we are preparing next cod game, we need to know what to do with the ps3 version"
"Hello. Ps3... Yeah, right... Hahahahha"