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Navigating Skyrim

Thunderbolt: Given the topography of Skyrim, it’d be nearly impossible for it to replicate the line-of-sight navigation that Fallout 3 enjoyed – you could argue large parts of Skyrim are wasteland-like, but it is not a ‘wasteland’ in the Fallout sense of the word. Skyrim is a vast domain, separated by mountains, forests and other large obstructions. By this token, it’s the rare moment when you’ve happened upon a location that gives you a free range of vision in all directions – something that nearly every location in Fallout 3 provided, save for the DC ruins. And even if you do find a lookout, or you’re situated in the center of one of Skyrim’s planar regions, many of the locales fail to stand out quite like they do in Fallout 3.

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thunderboltgames.com
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Skyrim Switch 2 Update Boosts Visuals, But Performance Falls Short

A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

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twistedvoxel.com
gigoran8152d ago

they can't get a 14 year old game to run smoothly?

jjb1981152d ago

That's ridiculous, lol. I'm waiting for the guy that says its too cpu-intensive for the Switch 2. This game is old af and has been released like 17 times.

60°

The Elder Scrolls V: Skyrim’s iconic bucket-head stealth was a complete surprise on launch

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

70°

This massive Skyrim mod adds a whole new region, 50 new dungeons and more

Lordbound is finally here.