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Bending Time in Skyrim

Games ON Net: What seems to occur is that there are at least two time scales in Skyrim: one for the player-character and one for the rest of the world. Certain quests in games such as Skyrim don’t make sense because of the strange time scales used.

For example, NPCs will ask the player-character to take notes from one hold to another, and speak of the difficulty in making such a journey. The alchemist in Solitude speaks of Whiterun as if it’s a place so far away as to be inaccessible to her, so she’d need an adventurer to take a letter there. Yet, I can make the journey, on foot, in a few game-time hours. But even better, there’s a horse-drawn carriage just outside the city gates. Why doesn’t she just take that?

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games.on.net
LightofDarkness5268d ago

neutrino.

The player moves at much faster speeds than anyone else in Skyrim, I guess, and relativity does it's thing. That's my story and I'm sticking to it. My next character shall be deemed "The Flash".

If I can accelerate him beyond that point, he shall be deemed... oh, it seems he can :p

70°

Skyrim Switch 2 Update Boosts Visuals, But Performance Falls Short

A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

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twistedvoxel.com
gigoran8163d ago

they can't get a 14 year old game to run smoothly?

jjb1981163d ago

That's ridiculous, lol. I'm waiting for the guy that says its too cpu-intensive for the Switch 2. This game is old af and has been released like 17 times.

60°

The Elder Scrolls V: Skyrim’s iconic bucket-head stealth was a complete surprise on launch

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

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This massive Skyrim mod adds a whole new region, 50 new dungeons and more

Lordbound is finally here.