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120°

Looking Back on 2011

Trevor of GAMElitist.com - "A lot happened in 2011.

Duke Nukem Forever finally came out, and much to no one (with a brain)’s surprise, it was awful.

Id Software released the mega-texture madness of RAGE upon us; about a month later, everyone forgot they played it."

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gamelitist.com
40°

Dragon Age Lead Says Including World State Reactivity Felt Like It Was "Irrelevant Or Not Enough"

Dragon Age 2 set the precedent that the series would always carry our choices over, but was it worth it?

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thegamer.com
TheColbertinator63d ago

If the choices won't matter, why bother? Bioware works so hard at giving meaningful choices but rarely if ever carrying out the impact of such choices to the end.

70°

Skyrim Switch 2 Update Boosts Visuals, But Performance Falls Short

A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

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twistedvoxel.com
gigoran8153d ago

they can't get a 14 year old game to run smoothly?

jjb1981152d ago

That's ridiculous, lol. I'm waiting for the guy that says its too cpu-intensive for the Switch 2. This game is old af and has been released like 17 times.

60°

The Elder Scrolls V: Skyrim’s iconic bucket-head stealth was a complete surprise on launch

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.