
There's no denying that The Elder Scrolls V: Skyrim is a massive game. It's almost unfathomable how massive it is, actually, considering the fact that it's crammed onto a single Xbox 360 disc. But that doesn't mean it's not going to get any bigger. In fact, Bethesda has already given us a tiny peek at their DLC strategy.
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

Lordbound is finally here.
Its going to take you to lagtown.
time/demension travel to a small island/area of the fallout universe? Come on how awesome would that be, killing ghols with a fire spell!
Who knows where it could take us, Oblivions Expansion Shivering isle gave us a whole new map that's not part of Tamriel. It was very unique and I hope to see some unique areas. Im already 100 hours in skyrim and still have plenty to do, hopefully dlc is out before I finish it all.
Oblivion gates will start showing up in Skyrim (I want them to lol) or being able to have a house that the door is a oblivion gate.
One of the smaller regions that'd be just a little bit too small for a full game? Valenwood, Elsweyr (I've always read that as "elsewhere" haha) or The Summerset Isles.
Or maybe even the super small other continent Yokuda? Or Atmora, where the Nords migrated from.