
Skyrim should run smoothly - on PC - wth Nvidia's latest tweak guide, which gives players all the info they need to get the best performance out of the game.
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

Lordbound is finally here.
The games already very optimized, runs great on low to midrange hardware.
Edit: not really optimized its just that it has to work on the lowest denominator too (consoles), which is why old PC hardware plays this very well.
AMD and their update are pain in arse.
I wish the developers would have went with the PC direction first, then the consoles.
Would have been nice to see DX11 used mostly and good optimization support for tessellation and shader model 5.0.
Instead we get DX9.0 and all that goes with it...
Not saying the game looks bad...on the contrary it looks good, however they could have done so much more with it in terms of visuals for the PC, however they had to make it roughly the same because of consoles.
i find it funny that all nvidia detect tools say my 6850 can barely run games on low settings but in most i can high to max at 1080p
And yet with a Quad core and a 580gtx my fps still drops terribly in cities and other places.