
Full analysis of the notorious 'Rimlag' issue and why the patched version still isn't good enough.
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

Lordbound is finally here.
As someone on the site said "is this the reason reviewers got their PS3 copies late"
I'd say it almost certainly is. They knew there was a fault with the memory usage and thought they could do something about it with an early patch which hasn't worked and now they're sitting with thumb lodged firmly in ass with a game on one platform that isn't just buggy, but is becoming slowly unplayable for many people.
Bethesda keeps pulling that crap with all their rpg on ps3 .
If you can't deliver on the console , be it your fault or the console's , dont release it .
But since they will never be that honest and upfront about it , ps3 owners needs to boycott bethesda's rpgs on release , and check beforehands if the game isnt broken before buying it
How the fuck does Bethesda get away with this?
So much for them saying that Skyrim on the PS3 got a ton of attention.
Anyways im off to fight the storm cloaks and slay a few dragons on The PS3.
XperiaRay