
Sydney Morning Herald: According to Steam, I have racked up 104 hours of playing time on The Elder Scrolls V: Skyrim. Obviously, this is not a game I hate.
On the contrary, I have been having a ball romping up and down snow-capped mountains, battling creepy blind elves and mummified vikings in underground caverns, watching the skies for the sudden appearance of a huge dragon, and meddling in organised crime and politics (the two are often hard to tell apart).
Even so, after a period of time during which I could have played through the single-player campaigns of the entire Call of Duty: Modern Warfare series and still had time left over for 20 hours of multi-player, a game is going to start showing its flaws.
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

Lordbound is finally here.
who say is perfect?