
Justin Hutchison of DualShockers.com discusses different interpretations of open world games (mostly Skyrim and Saints Row: The Third) and how developers can design around bugs inherent to these types of games.
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

Lordbound is finally here.
Author has.... 0 understanding.