
GB : There are a lot of issues with Skyrim, and Bethesda is trying to fix them all, but if the issue you have still persists even after the patch, Pete Hines, community manager for Bethesda Games said that he really doesn't know if it it will fix whatever issues people are experiencing.
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

Lordbound is finally here.
Bethesda will always release buggy, semi-broken games. They have no reason not to. It's not like their sales suffer.
Creation kit asap would be great, this game is going to transform into a bigger masterpiece than it already is with user added content.
Definitely less buggy than a lot of their other games but there have been a few big issues I've come across.
1.Occasionally character will freeze up, won't animate or draw weapons/take actions but can still move around.
2.Sometimes during autosaves or loading screens the game will just stop.
3. Definitely some memory leaks going on, though not sure what specific actions are causing them. Less noticeable on my PC version where I have 8 gigs of RAM, but on my PS3 version after mass smithing or a few other actions my frame rate will drop to garbage after extended periods of play; I actually have to save, exit the game and go back in order to get a good frame rate again.
Still my personal game of the year.
ive been playin on pc and smooth sailing now for bout 25 hours.
The only issue I've had with Skyrim was a crash to desktop during the tutorial bit, I shot the bear with an arrow and soon as the arrow touched the bear it crashed... Next time I tried it, it was fine.