
Joystick Division - The goal of every immersive sandbox video game world is to trick us into thinking that the world of the game is a full, functioning, complete social system that exists beyond the actions of the player character. When an RPG seems like it's nothing more than people waiting around for you to talk to them so they can tell you to kill the rats infesting their dungeon, the sense of being a part of a dynamic universe falls apart.
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

Lordbound is finally here.