
GR: Bethesda concept artists Ray Lederer and Adam Adamowicz explains, in the first team diary on Skyrim's community blog, the creation process that lead to dragons becoming the centerpoint of the game.
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

Lordbound is finally here.
Did someone actually ASK this question? Does someone really need an answer to this? I just said thank you very much when i heard.
Im not even going to read this story because that question deserves no answer.