
Complex Magazine: This is a Pixelated History of every video game in The Elder Scrolls series; a visual journey from Arena in 1994 to Skyrim here in 2011--a journey 17 years in the making. We even look at three games made for Java enabled cell phones that the developers would rather not talk about, plus one that was canceled for the Sony PSP.

"Nothing is off the table right now."
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.
My, what a long way this series has come.