
Pixels or Death looks at the reveal of Uncharted and Skyrim speed runs and why they might not be beneficial to the game's sales.
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

Lordbound is finally here.
I think though it is more to do with it will come out anyway and its best to say that a tester who knows the game inside out manage to speed complete the game in X hours that a random news story saying we beat the game in X hours without fully explaining how they did it.
knowing the game inside out or not is never a good sign when it take less the half a day too rush it your trying hype game up saying it worth 60+ more if you buy CE just hear some one guy rush beat it less then 4 hours wow sound worth every Penney
"These are game testers, far familiar with the games many puzzles, committing them practically to memory and playing on the easiest setting"
You don't do a speed run without knowing what to do or where to go.
Speed runs include knowing exactly where to go, knowing where enemies will spawn, knowing how to solve any and all puzzles in the shortest amount of time, and skipping all cutscenes.
There's no need for anyone to worry. Uncharted 3 will take a lot longer than three hours to complete and Skyrim will take a lot longer than two hours to complete..
i'm pretty sure U2 also can be beaten in 2-3 hours on the easiest setting.