
Last week, I played three hours of The Elder Scrolls V: Skyrim, at my leisure and free to go and do whatever I could. I’ve written a lot of Skyrim previews over the last year, however, so for this one I’m going to present it as a series of anecdotes across the day. Here’s the first.
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

Lordbound is finally here.