
Raiding Party went hands on with Skyrim at Eurogamer and has come back with a couple of caveats to their time with the game, as they explain here.
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

Lordbound is finally here.
These are some valid complaints, but this is still my most anticipated game of the year.
Yea right good LUCK
Some good points there but nothing deal breaking.
I can't hold an item and move it where I want? Bu-bb-but how will I organize my house with the many decorations from my adventures? Like the skull on my desk and the Gray Fox's mask on the other side?
What about the swords I had on display in my dresser and the food I neatly selected and organized on my table that made my home feel like MINE!? DAMNIT!!!
Ahh well...I'm still getting it.
As for loading screens...Meh. Almost every game has loading screens and that's been the case for over the last decade so I see no need to point that out.
It's been confirmed a long time ago that you can drag objects while holding A. Never heard the opposite.
"Such articles make good game (DS) look like an attention craving bi*ch." (c) comments on IGN