
Daily Joypad's Dan writes:
"The Elder Scrolls IV: Oblivion was a big title in every sense of the word. A huge world, tons of things to do, plenty of additional post-game content and more meant it was critically acclaimed and praised. Being released only three months later than the Xbox 360 means that compared to some of the games we play today, Oblivion hasn’t aged particularly well. Fast-forward five and a half years to present day 2011 and we’re about to see a new entry in the Elder Scrolls series released in the form of Skyrim. Does this new iteration in the series blow Oblivion out of the water? I got to tackle a small portion of the game at this year’s Eurogamer Expo in London and it’s looking like a definite Game of the Year contender."
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

Lordbound is finally here.