
Fallout: New Vegas was developed not by Bethesda, but by Obsidian. But this isn’t likely to be something they’d do post-Skyrim with The Elder Scrolls, says Bethesda’s Pete Hines, explaining that New Vegas was “a really unique opportunity”.
"It was so offensive to me"
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.
Good, it'd ruin the game. The style of quests and everything in the world has a certain feel and third-party devs would take that away.
VERY SMART!