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130°

Dishonored: No-Kill Playthrough is Possible

Games like Deus Ex and System Shock 2 are not easily labeled with genre tags. They occupy a strange middle ground in which elements of stealth, action and story are all blended together to varying degrees, though have a few common traits. Each game is designed to accommodate the unpredictability of player choice. The artificial intelligences that populate the worlds can be talked with, ignored, clubbed over the head, and generally dealt with in more interesting ways than simple first-person shooters would allow. Few playthroughs of identical content are exactly the same.

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Community5387d ago
kramun5387d ago

This looks like being one to watch out for. I read the preview in Pc Gamer this month and it looks very promising.

FlameBaitGod5387d ago (Edited 5387d ago )

Passing deus ex without killing anyone, or using tranquillizer's and on hardest lvl :D!. Games awesome

user8586215387d ago

I demand video evidence!!! >_<

FlameBaitGod5387d ago (Edited 5387d ago )

lol, its time consuming thats for sure. You have to trow stuff and hide behind a corner, wait for them and when they turn around you jump on them from behind.

Do the same thing for ever person in there(stay in same place and just trow stuff at the wall and they'll come), when ever u take one out, the remaining will come one by one. When you take them all out you can do w/e you want and hack everything :D

Btw don't be afraid to explore, You can jump to places you wouldn't think of and find really good things. Just pile up boxes or w/e and get up and go threw the borders till you go to the other side. You can even use to boxes and walk threw electric water, pick 1 up, put in front, get in that 1 and repeat the same thing till you get to the other place.

rizzo-rizzo5387d ago

takes a page from thief - the dark projects book. the unseen father of 3d stealth games.

Quagmire5387d ago

Indeed. Hopefully it takes the reigns back with Thief 4.

210°

Half-Life 2 and Dishonored art lead Viktor Antonov dies aged just 52

Half-Life 2 art director and Dishonored designer Viktor Antonov has died aged just 52.

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eurogamer.net
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Community467d ago
BABI-PANGPANG467d ago

One of my biggest art heroes. His work and vision were truly one of a kind, and he’s been a huge inspiration to my own work. Such a heartbreaking loss.

Deeeeznuuuts467d ago

Remember seeing Dishonored for the first time when it released, fell in love with the art style straight away, so striking! And because of it, still holds up and will for years to come, RIP Viktor

JEECE467d ago

Yep I remember seeing some of the earliest concept art for Dishonored and hearing that the art director of Half-Life 2 was working on it and being excited.

And you are absolutely right, each of those games (HL2 and Dishonored) has a distinct art style that stands the test of time.

Relientk77467d ago

So sad to hear this. I absolutely love the Dishonored series and love the world and art style. It looks great and unique. I'm still hoping for a Dishonored 3

rokos467d ago

RIP Viktor love your work

Ethereal467d ago

Damn... Dishonored has such amazing art. RIP.

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100°

Arkane Co-Founder Says Dishonored and Prey Fans 'Will Be Happy' With His Next Game

WolfEye Studios president and co-founder of Arkane Studios Raphaël Colantonio has said Dishonored and Prey fans “will be happy” with his new studio's next game.

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Community661d ago
Marcus Fenix660d ago

Can’t wait to see what they’re working on

Relientk77660d ago

If it's something like Dishonored, then I am totally here for it.

TheNamelessOne660d ago

Let's hope. Their first game, Weird West, really wasn't my thing.

Miacosa660d ago

Ouch, already placing a sales cap on this is potentially bad as these games never seem to sell all too well. Hopefully the budget is in check so no one gets laid off after launch.

Psychonaut85660d ago

Fuck yeah. Even if it’s just a spiritual successor I want more titles like Dishonored in terms of art style, design and gameplay

100°

Avowed's director says they "don't believe in living in fear" after Microsoft closed studios

"As a developer - and as a player - it's always sad and it always sucks to see studios close and devs lose their jobs. I really hope all those people land on their feet, because I know our indusutry is better with them in it," Patel tells the outlet. "As for me and how I look at things, I guess first and foremost: I don't believe in living in fear," the Avowed director.

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gamesradar.com
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Community718d ago
Lightning77719d ago

Then gets shut down the next day. They should know better than to talk crazy like that.

XiNatsuDragnel719d ago

They'll get shut down that's how Microsoft work

gold_drake719d ago

watch it get shut down tomorrow haha

Skuletor718d ago

It was probably already decided yesterday

BISHOP-BRASIL718d ago

"And then Phil Spencer took it as challenge..."

Elda718d ago

They better worry because Avowed doesn't look all that.