All Channels
Popular
Approvals 16/3 ▼
Columbo (10) - 5389d ago Cancel
jayblings (2) - 5389d ago Cancel
Rrobba (2) - 5389d ago Cancel
xSnEaKy-Gx (1) - 5389d ago Cancel
Phil4000 (1) - 5389d ago Cancel
140°

How Borderlands Began: A Developer Roundtable

GameInformer - The concept behind the first Borderlands was brewing in the minds at Gearbox for quite some time before the four years of development even began. It was a game that was difficult to define, and the team behind it helped it grow from the phrase "shooter-looter" to a personality-drenched full-scale FPS-RPG love child.

Read Full Story >>
gameinformer.com
Create Report !X

Add Report

Reports

+ Updates (2)- Updates (2)

Updates

Changed from Pending to Approved
Community5389d ago
Changed: content
Columbo5389d ago
Ja555on5389d ago (Edited 5389d ago )

lol, I love how they're all swinging on their chairs

lzim5389d ago

most of the fun of being in the game industry.

CrimsonSaber5389d ago

i love borderlands, would love to see em go a little more realistic maybe ditch unreal for what bethesda and id are using for rage.. would be a nice touch of things to come since that was the original desgin for Borderlands

Ja555on5389d ago

But that would be taking away what makes Borderlands different from other RPGs, it's supposed to be crazy and do things that haven't been done before

lzim5389d ago

just need more vehicles and a point.

CrimsonSaber5388d ago

oh no ! they can keep the wild shi*, im just talking about the graphics making them a bit more real.

50°

The Behind-The-Scenes Story Of The Art-Style Swap That Saved Borderlands 1

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.

Read Full Story >>
gameinformer.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community248d ago
Michiel1989247d ago

ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

80°

Pure Arts Reveals Borderlands Collectible

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community360d ago
100°

Despite Borderlands Movie Flop, Series Saw Boost in Sales; Take-Two to Be Selective on Licensing IPs

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.

Create Report !X

Add Report

Reports

✔ Fixed
Bad Editing
Fix pic
thorstein548d ago WhoDisagree(0)Agree(1)
+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community547d ago
-Foxtrot548d ago

"we don’t really need to break out the contribution from the film because while it was economically positive"

Come on, there was nothing positive about it, it literally bled money...not really economically.

Daeloki546d ago

No there was not. The same way there was no Dragon Ball live action movie, nor an Avatar the Last Airbender live action movie :)

RhinoGamer88547d ago

Polish a turd to make a what?!

DefenderOfDoom2547d ago (Edited 547d ago )

So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.