
Stepping into the world of Skyrim is like stepping into Oblivion, the way you remember it in your imagination -- forgetting the small details that kept it from achieving more.
In Skyrim, a strong swing with a battle axe feels right, jumping in third-person doesn’t defy the natural laws of physics and dialogue sequences flow naturally. All of these are incremental improvements that make exploring Tamriel feel exciting again.
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

Lordbound is finally here.
dark brotherhood returns thats all that matters lol
"Not to mention there was a substantial lag in movement when in third-person."
obviously as it was a console version, please, let's see the pc version in action, the one that will run and look the best....when I go to an auto show, I don't go there to look at family sedans, I wanna see the high-end sports cars!