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890°

COD4 Xbox 360 v PS3 Texture Comparison

Taken from CharlieOscarDelta.com, a Playstation 3 gamer compares the textures found in Call of Duty 4 between the Playstation 3 version that he bought to the Xbox 360 version that he borrowed.

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anonymous6745d ago WhoDisagree(0)Agree(0)
Broken link
This is for members of the COD website only.
bluebrad19746745d ago WhoDisagree(0)Agree(0)
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Came from a forum. The same place where it stated 'there is more rain on the ps3 version'.
ngg123456745d ago WhoDisagree(0)Agree(0)
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God of Gaming6745d ago WhoDisagree(0)Agree(0)
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You have to be logged in in-order for the link to work, so why not bring some of the pics here and add them to the story as Screenshots. -for people who are not registered
Crazyglues6745d ago WhoDisagree(0)Agree(0)
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Can't see them for some reason
ngg123456745d ago WhoDisagree(0)Agree(0)
C_SoL6745d ago (Edited 6745d ago )

the first 2 pics goto the 360(its look like wallpaper, but it gets the job done, no textures...middle not sure of(looks to me that the PS3 has better textures, but more jaggies)...last 2 goto the PS3 i think..in real time PS3 animation is better, while the 360's looks too, whats the word, um computer-e...just doesn't move real...looks like a robot...disagree how ever much u want..its just my opinion..

EDIT:then again this is the first time Infinty Ward's developed for the PS3.....it will only get better and better and better. you can't disagree on that..this game is still fu<kin awesome on either console....

hollabox6745d ago

I think they all go to the 360. The second to last image the text on the news paper is slightly more visible, the last one, textures on the head rest is allot better as well. The PS3 version has purple color banding(Too much compression, lower color depth) and generally does not have as much detail as the 360. I will admit, in motion most people would not be able to tell the difference.

unlimited6745d ago

again both games look really great no major difference..if you want to see really great textures look at uncharted for the ps3 it will blow ya mind away

konrad6745d ago

PS3 more sharp especially on pic 3, 4, 5 (guns have more details ), Xbox360 looks upscaled with AA.

pointystick6745d ago

Nothing like another good old pointless next gen console comparison to stir up more flame wars. I couldnt see any real differences myself but I would of much perfered some real direct screen dumps rather than shody camera stills.

projectile6745d ago

It is clear that the stated xbox pictures have a filter on the textures and the ps3 does not.
Could these pictures been taken from a computer with different settings just to start a flame war?
The screens for xbox360 seems to be taken with a higher texture setting than the ones labeld ps3.
To the guys saying that the ps3 textures on these pictures are better is just plain wrong.

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skagrerrrr6745d ago

but i don't want to start a flame war

ruibing6745d ago

Thank you for making this post, I didn't want to be part of any of the flame posts. The pictures looks about the same, and the biggest difference between them all seem to be the gamma/brightness. I really don't think CoD4 is where you can tell which is better.

With all the times people are spending discussing this, go drive to some store or log onto some website and buy the game, play it, and cherish it forever.

JustCallMeDaddy6745d ago

There is a clear difference on every single picture, i guess the 360 wins again.

BrianC62346745d ago

To me all the PS3 shots look much better. But that's because they all look real. The 360 shots look fake and less detailed.

unlimited6745d ago

wow your blind..it seem like both even out..there is bad 360 and ps3 pictures..like i said before all mulitplatform games will look the same..

neogeo6745d ago

looks so damn close. there is no winner its a perfect tie.

like im going to be playing COD and be like, man this game looks so bad for 360 it un playable! BS they are the freaking same.

pooh11256745d ago

love is blind,mate.
all you ps devotees love ps3 too badly.

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JokesOnYou6745d ago (Edited 6745d ago )

sonykids are not going to like this, but hey lets take a step back and be rational, if it takes us to zoom in just to see this, does it really matter when both of them looks superb to the natural eye.

JOY

Danja6745d ago

LMAO..as we all know the PS3 is the superior version in textures..nice try though xbot..!!

ParaDise_LosT6745d ago

.....I dunno if this is fake or not but even with poor quality pics ,
anyone and I mean ANYONE can tell the Xbox360 looks better....
Still, I think the pics are a bit odd and poor of quality so I'll give the Ps3 the BotD.....

Danja6745d ago

I spent most of today playing that game on my PS3..so I know for sure that the textures doesn't look like that when you zoom in on things...

mesh16745d ago (Edited 6745d ago )

i was wondering in my mind what could make the ops3 has better textures than 360 games as the 360 has the better gpu that produces these textures ?or do u thinkk the cell orblue ray is capable of this u doo know blue ray is a storage device dont u and has nothing to do with polygons.

Danja6745d ago (Edited 6745d ago )

are you schizophrenic..?? you asked me a question then answered it..by asking me another question...LOL....

ur such an idiot for bringing Blu-Ray into this btw...so if the 360 is so powerful how come it didn't blow the PS3 out the water considering it's been out for almost 2yrs and it's so easy to code for ..??

1080p BTW...

Martini6745d ago

I's hard to believe the amount of denial on this site.
Let me sum it up - you show picture of a circle to a Ps fanboy, he looks at it and says " yep it's square, I knew it all along" :) hahaha

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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italiangamer6d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde4d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy5d ago

And then MK1 killed it again.

DivineHand1254d ago (Edited 4d ago )

15 years went by so fast. I remember playing through the story mode at launch.

90°

PlayStation legend Shuhei Yoshida says Jim Ryan fired him because he didn't listen to him

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.

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Relientk776d ago

Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.

Cacabunga6d ago

It should be free highway for him now.. but Sony are too stupid to see this, especially that moron Hulst

S2Killinit6d ago (Edited 6d ago )

Wtf why all that anger. PlayStation is dominating on every level. Besides I think there is a little more to hiring a CEO than just who is available. Its not like its a athlete your team wants to buy.

neutralgamer19925d ago

S2Killinit

live service failures, chasing trends, closing studios. yes dominating

Cacabunga5d ago

Sony is Dominating because competition is not existing. Compared to previous gens this is the poorest in terms of software offerings.

Last gen we got Uncharted 4 Lost Legacy and TLOU2 from ND alone.

This is so far a remasters gen, with no competition to lift up the quality

1nsomniac5d ago (Edited 5d ago )

..."PlayStation is dominating on every level"....

...Really???

PlayStation are soon heading into a new generation in the not to distant future. They currently have the worst customer satisfaction they've ever sustained as a company. The company is heading for a huge crash while at the same time they'll need to be planning how they are going to try and win back that favour and the build up to their new releases.

Yes financially they're winning but they're going to have to ride out this complete public corporate disaster. No one has faith in the company or the product anymore. They've damaged their public image so much this generation. Greed can kill anyone.

medman5d ago

Hulst is a disaster......

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blacktiger5d ago

He would've done the same thing and fire Jim Ryan and Shuhei would be the villain. Why?
Because Elite creates the narrative and distraction for gamers, users and citizens.

Outside_ofthe_Box6d ago

More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.

robtion5d ago

Yep. Yoshida was responsible for bringing one of the best games of this generation to playstation (Stellar Blade). He is an actual gamer and is in touch with what gamers want (creative, fun games, not GaaS and agenda pushing). He also seems like a genuinely nice guy if you watch some interviews. Of course they got rid of him.

darthv726d ago

Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.

Agent756d ago

Microflop. After Windows XP and Xbox 360, it all went floppy.

S2Killinit6d ago

Floppy 😆
No pun intended

badz1496d ago

Yoshida for President! Jim Ryan was and always be a hack! Sony should get Shu back

Lightning776d ago

All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.

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50°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

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phongtro123_com6d ago

There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

DarXyde6d ago

More than that, it's logistically untenable. Inevitably, when teams get too large, how do you keep tabs on accountability? I suspect this massive team size is a consequence of the perfectionism streak Naughty Dog has.

I wish we could have so many people working on something and it turns out great because I'm all for collaboration in spirit - the problem is too many people as part of the larger team and smaller units. Suppose for example that you have too many people in the art department; you will very often come up against fiercely competing visions for how things should look. That competitive vision will cause friction between team members, team doesn't work as a unit, the back and forth can further delay parts that the other departments are waiting for, etc etc.

A 200-person team says, to me, that we need to scale back game development. Even if it means we go back to PS2 era costs and scale, why not? Those games are still great fun, the budgets were in check, and you could literally break the 200-man team into like 10 20-man teams working on different projects.