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190°

Splash Damage post-mortems Brink

Eurogamer: There were things in Brink that lead writer Ed Stern accepts didn't work.

Take repeated spoken lines, for example - Stern thought he could leave variation open to actors' interpretation. But in hindsight, that was "an absolute mistake".

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eurogamer.net
EliteAssass1n5409d ago

It was the repetitive maps/modes/objectives that killed it for me.

CommonCent5409d ago

No lobbies was what did it for me.

ddurand15409d ago

its too bad, it had so much potential.

30°

Splash Damage acquires Scum developer Gamepires from Jagex

The two companies have combined to form Splash Damage Group with backing from investment firm Emona Capital.

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gamedeveloper.com
50°

Splash Damage breaks away from Tencent

The UK studio, best known for its expertise in multiplayer shooters, has been acquired by private-equity investors

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gamesindustry.biz
50°

Splash Damage Is Working On A New Original Sci-Fi Game

Gamespot : The studio, known for its work on franchises like Wolfenstein and Gears of War, has announced its own original game.

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gamespot.com