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180°

5 multiplayer modes you absolutely must play (Bitmob)

Tired of the same old control points, flag captures, and deathmatches? Here's five multiplayer modes that keep things interesting.

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Community5438d ago
illegalyouth5438d ago

I really liked the underappreciated Infestation multiplayer mode in Rebellion's 2010 Aliens vs. Predator reboot. All players but one start as marines while the lone player starts as an alien. For each marine killed, a new alien spawns. Tons of fun.

bozebo5438d ago (Edited 5438d ago )

Action replay tweak a Halo 2 game mode so the bomb arm time is 0 seconds and the detonation time is 0 seconds :P
Find 15 friends and have a 1 vs 15 single-base assault - it is immense.

Also. Counter-op in perfect dark was a cool idea.

Then you also have prophunt in counter strike, zombie mod in counter strike, gungame in counter strike. All 3 of them are incredibly awesome multiplayer modes with thousands of unique maps that make the game worth owning even if you don't like the default mode. gungame and zombie mod have been heavily ripped off since.

SybaRat5438d ago

Still digging the Spies vs. Mercs multiplayer in Splinter Cell: Double Agent. That changed things up nicely, too.

Nintenuendo5438d ago

I was pretty surprised that wasn't on the list. I always considered that mode to be pretty revolutionary, and I'm surprised nobody has really tried to copy it.

Shaman1455438d ago

But I'm so tired I Halo. I physically can't play it anymore, I actually get sleepy. :(

60°

Team Fortress 2 'native VR port' could be coming to Steam after Valve releases source code

After Valve released the Team Fortress 2 source code, developers and modders are reviving TF2 VR, making it bigger and better than ever.

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Community447d ago
ZycoFox447d ago

Seems dumb, multiplayer fast paced VR... Sounds like a recipe for disaster.

Source 2 versions of the games they had, remakes or sequels to their games should've come out like a decade ago, now they'd need a heavily upgraded Source 2 or just Source 3 to be up to par with current engines tbh..

240°

Gears of War 2 Remake was in development “10 years ago” but was scrapped by Xbox

Ayi Sanchez: "Old work. I did this 10 years ago now as part of a material test for a remaster of Gears of War 2 that never happened."

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Fishy Fingers449d ago WhoDisagree(1)Agree(0)
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Community448d ago
RaidenBlack449d ago

lolz,
hope we're still getting Gears 2 & 3 for PC, as per rumors

Cacabunga448d ago

Xbox always taking the right decisions

XiNatsuDragnel449d ago

Wow... just wow Microsoft sigh at it again 😑

Lightning77448d ago

Weird, in mean they had no studios to make anything really new so there's a part of me thats kinda glad they scrapped it. If they released this back then it would of gotten ridiculed for remakes and remastering stuff. Now they have new and interesting games so the collection is harmless.

CrimsonWing69448d ago

Geez, Xbox, something like that I would’ve bought Day 1. Great business decisions over there.

lucasnooker448d ago

10 years ago it wasn’t such a big deal. The games were only a few years old by that point

CrimsonWing69448d ago

Gears of War: Ultimate Edition came out in 2015 (essentially 10 years ago), having a follow-up to that on the then next-gen console would’ve absolutely been welcomed, in my book.

LoveSpuds448d ago

I can only assume the the Gears of War Remaster flopped so they decided to scrap the other remakes?

Seems short sighted to me as I really enjoyed the 1st remaster. Regardless, I'll snap up some remakes to play on my PS5.

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50°

The TF2 SDK has arrived

Valve: "Mod makers, rejoice! We've just released a massive update to the Source SDK, adding all the Team Fortress 2 client and server game code. This update will allow content creators to build completely new games based on TF2. We're also doing a big update to all our multiplayer back-catalogue Source engine titles (TF2, DoD:S, HL2:DM, CS:S, and HLDM:S), adding 64-bit binary support, a scalable HUD/UI, prediction fixes, and a lot of other improvements!"

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