
GameBlurb: Bethesda loves their PC gamers, and they're making sure that they will be getting exactly what they want.
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

Lordbound is finally here.
Happy that they're doing this. Kind of a given, though...
Day one buy for me, if they live up to this.
I am really interested in seeing what they have planned for the modding tools. Will this allow modders to create custom quests, new lands and even bring in new models? Has this ever been done in the past Elder Scroll games?
Awesome. I hope the game will be equally, if not more moddable than oblivion was.
I'll have to settle for a console version myself. That's assuming they fix the bullshit leveling system they had in oblivion. any official word on how the leveling in this game is going to work?
Unique Interface?
Funny, the PC version used to have the "Original Interface". Guess Consoles come first now. Not a bad idea, since if they can optimize for the console versions, the PCs will see the benefit as well as the higher res textures and what not.