
Tosh managed to get a interview with Brian Singh, who is a technical game designer at thatgamecompany. This was a impromptu interview, so it’s not very organized & it was loud in the room. So he apologizes for that.

Shaz from GL: "The way Journey evokes emotions through its narrative without using traditional storytelling methods is something no game has been able to replicate."

The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.

Jenova Chen told us about the development of the game.
I saw the thumbnail first in "pending articles" and thought:
I've never heard of Ourne o.O then I realised it was Journey ;D My bad!