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130°

Why L.A. Noire Is A Failure

"With L.A. Noire garnering near-perfect reviews and high critical praise, Aaron Asadi proposes an alternate viewpoint, one where even Cole Phelps would have trouble finding evidence to the contrary..."

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Community5486d ago
Stuart57565486d ago

Intresting opinion piece, I'm not sure what's been stated is true however, they seem to focus on R*, the dev's were Team Bondi for starters, I'm enjoying L.A. Noire, just one note though, I would have loved to have gotten up to where the 'Hollywood' sign is, can't though, it's block.

IanVanCheese5486d ago

Makes a few decent points but the author seems a little up his own arse. The game is in no way a failure, its just not the messiah either. Cheap headline designed to spark arguments in the comments and hence build up heat.

Son_Lee5486d ago

I can't truly comment because I have yet to play this game, but it intrigues me because it's like Heavy Rain from what I hear. I would never buy this, but I would like to experience it. I just don't understand why every game Rockstar is involved in gets near-perfect scores all the time. Yes, Manhunt, Max Payne, and RDR are all good games, but not every game they release is the second coming of Christ.

Tr10wn5486d ago

in all of those game the voice acting is perfect and the graphics aren't bad either for the time they were release of course and tbh i love the gameplay on all R* games it's feel... free i would say

Son_Lee5486d ago

I would argue that Rockstar's games would benefit greatly from being not as open world as they are. If they focused purely on story and improving the gameplay (mainly more VARIETY which is my main complaint in Rockstar games - lack of variety), I feel their games would be way more compelling. Still keep some sense of open world, but maybe reserve that for multiplayer or once you clear the story.

Vherostar5486d ago

Its a failure as like with every other Rockstar game since GTA 3 it feels the same. It runs of the same engine and you basically have to do the same things. I mean sure they added the detective element to it but it's not that great. I am trading my copy in this week after playing for only 3 hours as I am massively disappointed with yet another GTA feel game with no soul. Why they have to keep using the same engine in every damn game?? Lazy developing I think.. Last game they did without it was Manhunt.

thespaz5486d ago

Umm... they've already confirmed that LA Noire is NOT using the same engine as GTA and RDR. They're using a new engine created by Team Bondi.

You must be thinking of the control scheme being the same (triangle to enter a car... ect.)

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60°

Rockstar launches official marketplace for mods

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.

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Community136d ago
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Christopher137d ago
Christopher137d ago (Edited 137d ago )

I wonder how much of this isn't just taken work of others who have modded for free.

Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.

fr0sty135d ago

What I see happening here is, R* is going to ban mods in GTA6 UNLESS you buy them from the marketplace and R* then gets a cut of that sale.

ActualWhiteMan136d ago

Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.

Christopher135d ago

It's okay as long as they get a cut of the money.

fr0sty135d ago

Expect R* to force it on you.

Snookies12135d ago

Yep, right there with you. I'll happily donate to a mod creator if it looks really cool, or if I enjoy it. But expecting payment up front? Nope, not touching it.

IanTH135d ago (Edited 135d ago )

I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.

Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.

I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.

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290°

Discord Messages Reviewed By Rockstar Before Firing Union Members Have Reportedly Been Revealed

Discord messages Rockstar Games management reviewed before firing union members have reportedly been revealed.

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Community187d ago
Shikoku187d ago (Edited 187d ago )

They were involved in protected Union activities and Rockstar will be in trouble with the NLRB.

DarXyde187d ago

You think this NLRB will lift a finger?

Ps5conehead187d ago

Watch the video this is in England

gerbintosh187d ago

Basically this is Rockstar vs the Union members word. These employees could be cherry picking or spoofing the chat logs.Rockstar could be lying. I will withhold judgment until Discord is subpoened and releases the chat group text from their servers.

190°

Rockstar co-founder Dan Houser explains why open world spy game Agent never worked out

A rare interview from the former GTA and Red Dead Redemption writer and executive producer.

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dveio210d ago

Interesting to know.

Among MGS4, Agent was the reason I wanted and bought a PS3. (Who knew we would get other gems like Killzone 2 and TLoU.)

I always assumed it got cancelled due to hardware restrictions even at that time.

Deeeeznuuuts210d ago

Such a shame, I remember first reading about it in official playstation magazine, Agent and The Getaway are the two cancelled games I wish I could play 😩

Christopher209d ago

Because it had to be open world, of course. Couldn't change that and make the Agent game work otherwise. Totally buying it.

Redgrave209d ago

I used to laugh whenever I'd see someone cite Agent as a game to look forward to, because it was never officially canceled (at least, as far as I've seen.)

"It's still real to me, dammit!"