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Interview with Major Nelson

Xboxic.com got a chance to speak to Major Nelson, Programming Director for Xbox Live during the Leipzig Games Convention 2006.

This interview took place in the lovely tent Microsoft has set up for its employees and guests. The Major was more than happy to talk about Xbox 360, Xbox Live, backwards compatibility and more.

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rj817207d ago

Do you think this guy gets any action... you know "hey, I'm Major Nelson" and she's like "oh really!? Let's get it on like I'm a 360 and you're a DVD-9"

Chewy 1017207d ago

Wont happen, Im pretty sure this guy stucked a rainbow up his ass. He is such a queer and he cant hide it.

ArchChef7207d ago

What is that abomination he is pretending is a shirt!

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
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Community31d ago
italiangamer32d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde30d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy31d ago

And then MK1 killed it again.

DivineHand12530d ago (Edited 30d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

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50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net
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