All Channels
Popular
Approvals 10/3 ▼
timmyp53 (4) - 6792d ago Cancel
power of Green (1) - 6792d ago Cancel
predator (1) - 6792d ago Cancel
skynidas (2) - 6792d ago Cancel
BLaZiN PRopHeT (1) - 6792d ago Cancel
squallsoft (1) - 6792d ago Cancel
330°

September NPD data for Canada

Canadian NPD sales for September via Neogaf.

Create Report !X

Add Report

Reports

PS3 Limps on and on6792d ago (Edited 6792d ago )

Pretty much expected. The trend in Canada is a lot like the United States.

My prediction for the US NPD, really good for XBOX 360 and really bad for PS3. Perhaps even worse than VG charts.

bluebrad19746792d ago

Wow, 360 outsold everything in Canada. 360 outsold the ps3 3-1.

predator6792d ago

40k diff between 360 and ps3, ouch, probs 300k diff when it comes to the us figures to

chester6792d ago

because of the 3 NHL 08 platforms in the top10 games for the month.

we love our hockey, what can i say?

51.2k 360's is a ton.

toughNAME6792d ago

i was one of those NHL 08 buyers :D:D:D

ozsman6792d ago

am i the only one that plays baseball in this canada =/

PS3 Limps on and on6792d ago

Sony has work to do and only themselfs to blame. They dropped the price and good things happen like in Europe. It's still the most expensive console.

The more they get ass kicked, the more they get their heads on straight. So instead you should praise this ass kicking if you can.

Kuest6792d ago

you got some SENSE in you, boy. My, my.

DeadIIIRed6792d ago

I mean its not like there was a third Halo released to help boost 360 sales, right? Seriously though, your theory does make some sense. Last gen Microsoft got their a**es personally hand delivered to them by Mr. Kutaragi and this generation they seem to have their game plan (and wallet) somewhat together. However, since Mr. Kutaragi has left Sony I guess you xbots will have to settle for Phil Harrison to make the delayed (no pun intended) delivery this generation.

ATLRoAcH6792d ago

I ain't worried 'bout a thang.I knew what I was getting when I got a PS3 and I'm happy with it.The PS3 and the PSP are simply beautiful together and I'm blinded by the shine of potential I see.

Bloodmask6792d ago

Xbox 360 = 51.2K
PS3 = 15.6K

Xbox 360 sales are over 3 to 1 when compared to PS3 sales in Canada according to the official numbers. I expect the same results in the American official numbers.

Show all comments (54)
50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

Read Full Story >>
gamesindustry.biz
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community34d ago
Cockney34d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

Read Full Story >>
rockpapershotgun.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community34d ago
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

Read Full Story >>
gamesindustry.biz
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community35d ago
lodossrage35d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman34d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb34d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.