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September NPD data for Canada

Canadian NPD sales for September via Neogaf.

PS3 Limps on and on6783d ago (Edited 6783d ago )

Pretty much expected. The trend in Canada is a lot like the United States.

My prediction for the US NPD, really good for XBOX 360 and really bad for PS3. Perhaps even worse than VG charts.

bluebrad19746782d ago

Wow, 360 outsold everything in Canada. 360 outsold the ps3 3-1.

predator6783d ago

40k diff between 360 and ps3, ouch, probs 300k diff when it comes to the us figures to

chester6783d ago

because of the 3 NHL 08 platforms in the top10 games for the month.

we love our hockey, what can i say?

51.2k 360's is a ton.

toughNAME6782d ago

i was one of those NHL 08 buyers :D:D:D

ozsman6782d ago

am i the only one that plays baseball in this canada =/

PS3 Limps on and on6783d ago

Sony has work to do and only themselfs to blame. They dropped the price and good things happen like in Europe. It's still the most expensive console.

The more they get ass kicked, the more they get their heads on straight. So instead you should praise this ass kicking if you can.

Kuest6783d ago

you got some SENSE in you, boy. My, my.

DeadIIIRed6782d ago

I mean its not like there was a third Halo released to help boost 360 sales, right? Seriously though, your theory does make some sense. Last gen Microsoft got their a**es personally hand delivered to them by Mr. Kutaragi and this generation they seem to have their game plan (and wallet) somewhat together. However, since Mr. Kutaragi has left Sony I guess you xbots will have to settle for Phil Harrison to make the delayed (no pun intended) delivery this generation.

ATLRoAcH6782d ago

I ain't worried 'bout a thang.I knew what I was getting when I got a PS3 and I'm happy with it.The PS3 and the PSP are simply beautiful together and I'm blinded by the shine of potential I see.

Bloodmask6783d ago

Xbox 360 = 51.2K
PS3 = 15.6K

Xbox 360 sales are over 3 to 1 when compared to PS3 sales in Canada according to the official numbers. I expect the same results in the American official numbers.

Show all comments (54)
50°

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Cockney24d ago

Well if that 44% left im sure there would be a lot less redundancies

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lodossrage26d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman25d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb24d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.