310°

Tomb Raider Reboot High Quality Scans

Check out some high quality scans of the latest episode of Tomb Raider.

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gamenyusu.com
The Matrix5378d ago (Edited 5378d ago )

This game is going to be awesome if it keeps it's gritty feel and is super violent and mature...unlike previous TR games.

mafiahajeri5378d ago

I agree its a little too cartoony...

mafiahajeri5378d ago

Havent played a tomb raider in my life until recently when I got the trilogy on the ps3 so far Im playing legend and its great I was suprised by the really good grappling and crazy ass puzzles BUT the gun play sucks tbh.

People are saying this will be an uncharted beater which is abit far fetched TR is good but not uncharted good.

Also people say Uncharted copied tomb raider I guess there kinda right but they took the formula and made it 10x better...

Croash5378d ago (Edited 5378d ago )

The shooting does suck in the Legend trilogy as many reviewers pointed out and it didn't change when Underworld came out.
But then to me, Underworld is a failed attempt at making a good Tomb Raider game, it quickly became a disaster with an awful level design and a few gameplay glitches, oh and the story also. Oh well everything sucked about it, except for its Teaser Trailer.

As for Uncharted, it's too easy to say it was inspired by Tomb Raider considering that franchise started in 1995 = it is a great reference for a lot of series. And I guess Indiana Jones was here to help.
But still Uncharted and Tomb Raider don't focus on the same things and their formulas are still quite different.
And it's the same case for this Tomb Raider reboot, it looks like it's going to be something unique.

In the end I'll just be glad Uncharted rocks and Crystal Dynamics realized it was time to spice thing up with TR.

Now if only Amy Hennig could leave Naughty Dog for a moment and give us a closure to Legacy of Kain with Crystal Dynamics, that would be perfect.

mafiahajeri5378d ago

The transition from last gen to this gen was obviously hard for them with underworld it was mediocore they laid off alot of there staff but this looks nothing like underworld or any of the other tomb raiders in graphic style anyway. Hopefully this will be the REAL TR game this gen...

Inzo5378d ago

I really hope this game doesnt loose all of its roots but being a big TR fan I'll be getting this regardless.

Modestmex5378d ago

ill get this regardless!! Big tomb raider fan since tomb raider 2!!

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30°

Tomb Raider’s Risky 2013 Reboot Revived a '90s Gaming Icon

Crystal Dynamics' daring reboot of Tomb Raider brought Lara Croft back into the spotlight.

Godmars2901035d ago

An attempt at a reboot with no momentum for continuance. Just a torture-porn trilogy about a poor rich girl with daddy issues reluctantly being pulling into a world of violence, versus say the adventures of a quipping Brit treasure hunter who solves ancient puzzles while gunning down rare and extinct animals that it originally was?

Honestly, don't have all that killing. If the devs had been truly clever, not focused on mangling a message about the senselessness of killing which was seemingly and quickly forgotten, they could have worked, if not bloodlessly then not directly by Laura's hand, dealing with enemies as part of the puzzle solving - they didn't have in the game in the first place...

badz1491035d ago

"Revived a '90s Gaming Icon"

LOL

the only thing similar between the 2 is the name of the protagonist. if they would have given the game a different name, NONE would even think that it was somehow a resurrected Tomb Raider IP. the last game with the real Tomb Raider DNA was TR Underworld.

250°

The Tomb Raider Survivor Trilogy's Take on Lara Croft Deserved More Recognition

The Survivor Trilogy was a drastic reimagining of Lara Croft and Tomb Raider, and it provokes changes for the character that are truly fantastic.

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gamerant.com
isarai1099d ago (Edited 1099d ago )

Deserves less IMO, i think the 1st in the new trilogy was a perfect 1st step for the new direction. The next 2 games were half steps at best. Not only that, every character in the series including Lara is just annoying and doesn't make sense in terms of motive, like yes they have a motive, but none of it seems proportional to the lengths they are willing to go through for it. The most annoying thing is every one of the games say "become the Tomb Raider" yet 3 games later and we're still not there? No thanks. Then there's the mess of the 3rd game, massive skill tree that serves almost no purpose as there's literally only like 3-4 short encounters in the whole game, and they took till the 3rd game to finally manage some decent puzzles even remotely close to previous games in the series. Nah, the trilogy infuriated me to no end as a long time fan of the series, i hope we get better going forward cause that crap sucked.

Army_of_Darkness1097d ago

The first in the trilogy was my favorite. I thought they were going into the right direction with that one until the second one came out and seemed like a graphical downgrade but the gameplay was okay. As for the Third, Graphics were really nice but it was kinda boring me to death with its non-stop platforming and exploring with not enough action! Well, for me anyway...

DeathTouch1097d ago

Graphics on the 3rd one were abysmal. It’s more colorful and has more variety, but everything else was a noticeable downgrade.

The more open world with NPC quests was also handled very poorly, to the point I missed Angel of Darkness.

thesoftware7301097d ago

I know it is your opinion, but she did progress as a character in each game, she even got more muscular and seasoned.

That is the thing, people first complained that there was not enough platforming and actual tomb raiding in the first and second games. Shadow remedied that and kept the combat elements.

3-4 encounters? huh? did we play the same game? there was plenty of combat and, the skill tree did matter, like being able to hang enemies from trees, set explosives traps on bodies, being able to counter, and that are just a few of the combat skills. The skill tree also had things like being able to hold your breath underwater longer, crafting upgrades, zipline upgrade, and climbing upgrades that all changed how you can approach situations.

Not knocking your opinion, but we definitely had different experiences. I had 98% completion on the shadow.

SoulWarrior1097d ago (Edited 1097d ago )

Sorry but i'm with him about the low number of encounters, the game throws loads of weapons and skills you're way with a comparatively low amount of places to actually use them, so they felt under utilised.

-Foxtrot1099d ago

Yeah...no

It was awful, for THREE GAMES it was "become the Tomb Raider" where she went back to square one after each game. Not to mention after a huge reaction of killing someone for the first time she then becomes Rambo straight after and goes on a slaughter spree without a single other reaction. Her development was all over the place.

She was whiney, weak and in later game a little arrogant and selfish

Oh and the voice actress compared to the previous ones was not as good

Lara Croft deserved better and while they are decent games as they are, we deserved actual Tomb Raider games, we could have had better survival games if they just stuck with the original Lara Crofts origin about her plane going down. Surviving 2 weeks in the Himalayas...I'd have liked to seen that, who knows what mystical threat she could have faced in the mountains or underground some secret concealed cave.

Tacoboto1097d ago

I thought Shadow of the Tomb Raider had better gameplay than Rise, but it annoyed me the most of the trilogy when I stopped to think about the story.

It's like they deliberately decided to make her unlikeable and did nothing to make the character you're playing as likeable or have even one sign of humility.

SoulWarrior1099d ago

2013 I thought was a fine entry, but Rise and especially Shadow were painfully mediocre follow ups imo, I really didn't like how selfish and angry her character was in those two.

Terry_B1097d ago

No. Please forget the crap completely.

northpaws1097d ago

First one was decent, played through it twice.
Second one was okay, played through it once.
Third one was really bad, tried twice a year apart, still can't get through the first two hours, it is just really bad.

thesoftware7301097d ago

Honest question, what did you find bad about it? the opening 2 hrs of Shadow were fantastic imo.

The opening was very similar to the first 2, what did you find really bad?

Not looking for an argument, just an honest question.

Starman691097d ago

3rd one just didn't feel like a tomb raider game. Possibly because the development was passed to another development team. Big mistake! Microsoft killed tomb raider making the first game a timed exclusive. Never recovered after that.

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70°

The Gamification of Games

Adam Hurd of GameGrin writes: "Gaming is an interactive medium. For decades now we’ve had people criticise the structure of narrative heavy games, for relying on cutscenes to tell the story. In films there’s a phrase: show, don’t tell, the idea that it’s better for the scene to show you what’s going on rather than the characters or text to tell you. In gaming I feel like there should be another rule: do, don't show, the idea that the story should be told through mechanics if possible, instead of in cutscenes."

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gamegrin.com
2028d ago