
During the Xbox 360’s launch window, there was one game in particular many people were looking for, offering a gorgeous open world and a deep story to satisfy a starved RPG fan base from the original Xbox. That game, of course, was Elder Scrolls IV: Oblivion, and for all of the good the game had to offered, there were some issues as well. After spending some time in a post-apocalyptic wasteland, Bethesda is returning to much more familiar ground, this place in the region of Skyrim, with Elder Scrolls V: Skyrim. This is no ordinary sequel; a new engine has been built from the ground up, helping to shape what promises to be an all new take on the familiar franchise. Skryim will take place in the same world of Tamriel, 200 years after the events of Oblivion unfolded.
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

Lordbound is finally here.
Repetitive previews. They're all he same, repeating info we know for ages
Can't wait to get my hands on this!