
Geek Revolt writes "With a title like Drake’s Deception—Uncharted 3 is sure to contain a few plot twists. That’s expected for most video games these days, but here are five twists that shouldn’t make it into Uncharted 3. The reason is simple, we’ve seen them a million times before and they would only hurt the plot."

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.
Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.
There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.
haha, I agree with those cliches. Especially with the whole Elana backstabbing nate at the end.
But, one small criticism I have to give is how the story is told. I hate how Eddy Raja and Nathan knew each other in the first game, why couldn't naughty dog give us a brief flash back how they met each other. Instead of making us buy these quick comic book animated story.
Also, how Nathan knew Chloe. I feel like Naughty Dog cuts so much story for the final draft of the game that sometimes I feel like I'm missing information towards what's going on in the game..
Uncharted is BUILT upon action/adventure cliches. I'd be disappointed if they didn't use some of these.
the Elena one i think would be hilarious
Built her as a main character for two games and betrays that would be hilarious
*5 Plot Clichés Uncharted 3 Should Indulge In* = FIXED
I just hope naughty dog handles the supernatural element in Uncharted 3 with more finesse than Uncharted 2 - which was very predictable. I want to be actually taken by surprise like in Uncharted 1. Oh yeah..and please..no immortality