All Channels
Popular
180°

The Elder Scrolls V: Skryim Character Creation Guide

MTV Mulyiplayer writes: "One of the long-running complaints about "Oblivion" was its limiting experience system. In order to level up their character, players had to use skills which they selected as "primary skills" at the beginning of the game. Players would even intentionally avoid using primary skills to keep from leveling up faster so that the game's scaled monsters wouldn't get harder. It was ridiculous.

In "The Elder Scrolls 5: Skyrim," the experience system has been modified significantly to make things a bit more straight forward. At a recent press event, Todd Howard, the game's director at Bethesda Game Studios, explained some of the differences".

Read Full Story >>
multiplayerblog.mtv.com
trainsinrdr5509d ago

im i the only one who brang the difficulty bar all the way down to the bottom in oblivion lol

walken75509d ago

Probably. I turned it down a little bit in the beginning, but turned it back up after a couple of hours. I'm playing with Oscuro's Oblivion Overhaul mod now, it's way more challenging.

HeavenlySnipes5509d ago

first I raised it a bit. Then I ended up lowering it back to the default. They made the enemies WAY to strong on anything past default. I'm happy they aren't bringing the enemies that got better as you leveled up. It made me feel that I wasn't getting any stronger because I found it a pain to fight multiple enemies at all times.

Danielmccue5509d ago

I did, i found that i had to when i played as a Archer/thief character.

Neko_Mega5509d ago

Hm, lots of changes.

Can't wait for this game.

hermie5509d ago

This all sounds good. I hated making a bunch of game-altering decisions when I hadn't even started playing yet!

DarkBlood5509d ago

i know a trick in the begining of oblivion where a rat is near a wall and u go and sneak in a cover wall and set the controller down while u go do something else it will go to level 100 for that skill in no time

70°

Skyrim Switch 2 Update Boosts Visuals, But Performance Falls Short

A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

Read Full Story >>
twistedvoxel.com
gigoran8158d ago

they can't get a 14 year old game to run smoothly?

jjb1981158d ago

That's ridiculous, lol. I'm waiting for the guy that says its too cpu-intensive for the Switch 2. This game is old af and has been released like 17 times.

60°

The Elder Scrolls V: Skyrim’s iconic bucket-head stealth was a complete surprise on launch

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

70°

This massive Skyrim mod adds a whole new region, 50 new dungeons and more

Lordbound is finally here.