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160°

Interactive Game: Could levelHead Be The Next Rubik's Cube?

Much like the Rubik's Cube, invented in 1974 by Erno Rubika, a professor of architecture and sculptor from Hungary, "levelHead" created by New Zealand born artist and software developer Julian Oliver, is an interactive cube game, but that is where the comparisons end.

Julian Oliver's creation is much more high tech, as it uses motion sensitive software and digital cameras that display dynamic images on the cubes outer surfaces. What does all that add up to? Check out the video after the jump.

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Wii60PS3DSPSP6839d ago

Wonder how much it will cost.

Chaos Striker6839d ago

This is definitely an interesting concept. Something like Echochrome, but with more interactivity since you have to physically move the cube around. I wonder how popular something like this can get.

Xi6839d ago

I'd love to see other concepts applied to it. Like a platform game.

MrWeymes6839d ago

an interesting concept. I have doubts on how long this could keep someone occupied, though.

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30°

FuRyu teases new game ‘Project Alice’ to be announced on April 25

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

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Community73d ago
30°

Top Racers Need Top Gear – Introducing the Forza Horizon 6 Limited Edition Controller and Headset

Omar writes: "With the Horizon Festival coming to breathtaking Japan, you’ll need the essential gear to prove you’ve got what it takes to become a Horizon Legend as you cruise, drift and explore an open world full of spectacular driving experiences. That’s why we’re happy to announce the newest Limited Edition Xbox Wireless Controller and Wireless Headset collection, featuring inspired designs from Forza Horizon 6. The bright cyan and lime colorways celebrate the Horizon Festival’s recognition of iconic cars and hit music, with special features that are sure to impress any collector."

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news.xbox.com
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Community76d ago
Killer2020UK76d ago

Oh my, that is one gaudy design

40°

Hideo Kojima put Low Roar in Death Stranding because gamers need more culture in their lives

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

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gamesradar.com
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Community88d ago