
There are a lot of huge games coming out in 2011, but there are few bigger than The Elder Scrolls V: Skyrim. I don't just mean big in terms of popularity, but also sheer size. Bethesda Game Studios' flagship role-playing series offers huge, open fantasy worlds to explore. You can speed between quests to follow along with the storyline as swiftly as possible or simply wander the world hunting deer, exploring deep dungeons, and occasionally casting fireballs at innocent non-player characters just to see how they'll react.
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

Lordbound is finally here.
Holy shit! What is this? Forged in God's very flames!
Do mine eyes, tell me lies, a new Elder Scrolls game?
It mentions hunting deer in that write up, and that is the type of thing that would be cool if they added in. The ability to have "professions" of sorts. Maybe like Join a hunting lodge and have quota's to fill to start with and then move up to hunting rare and dangerous animals.
Nothing the Wii can't handle