
The original Bioshock was one of the most unique titles ever developed. It still is. It’s essential a shooter with RPG overtones and this weird story that somehow manages to grab hold of you. Bioshock 2 is was a great game too, however it wasn’t developed by the creators of first, Irrational Games.
But the aforementioned studio is behind Bioshock Infnite, the third installment, and that game, according to creator and co-founder of Irrational Games Ken Levine, the development process is “scary as hell”.

Ghost Story Games shares what they’ve been working on in Judas and reveals the key art.
Even if it only ends up working on a superficial level, the idea of having three potential villains is interesting and gives you a unique reason to replay it.

This February, Prime members can claim a fresh lineup of free games, including BioShock Infinite Complete Edition, Surf World Series, AK-xolotl: Together, Sands of Aura, The Talos Principle: Gold Edition, Stunt Kite Party, The Smurfs 2 — The Prisoner of the Green Stone, Hardspace: Shipbreaker, Lysfanga: The Time Shift Warrior, Dark Sky, Wolfenstein: Youngblood, El Hijo — A Wild West Tale, Colt Canyon, Republic of Jungle, Royal Romances: Cursed Hearts Collector’s Edition, Deus Ex: Human Revolution — Director’s Cut, Night Reverie, Sine Mora EX, Redemption Reapers and Yes, Your Grace.
IGN: "We spent six hours playing a recent build of Judas, the next game from BioShock creator Ken Levine, followed by a lengthy conversation with the renowned game designer to discuss the long wait since BioShock Infinite, bringing the "narrative LEGOs" concept to life in Judas, what the game is all about, and much more."
YT video : https://youtu.be/aIqmnoo8Ui...
with new gameplay segments
I’m tentatively hopeful for this. Love Bioshock. As far as the narrative Legos we shall have to wait and see. The early trailer for Infinite showed off a lot of stuff that didn’t make it into the finished product, and Levine is notoriously difficult to work for, so if this narrative stuff makes it into the came will be curious to see how impactful it is. I’d be fine with something more in the vein of the first Bioshock. Not much like that now, especially since Arkane’s fall from grace.
I didn’t realize Levine’s new studio was under 2K Games just like Irrational was. What was the point quitting Irrational and then 2K dissolving the studio only for him to open up a smaller studio still under 2K? Why not just downsize Irrational, keep operations going and have the brand recognition. Cuz it’s not like Judas is a departure from his normal style. Must be a story there
Ive got so much anticipation for this one!
But that's why I'm looking forward to it. Visually, It looks unlike any game I've seen before, and the way that you interact and experience the world looks leagues beyond what they did with Bioshock 1.
I personally dislike the idea of underwater cities and don't like the 50s atmosphere established in Bioshock so the game didn't really click with me despite being unique for the FPS genre = / I am really liking the idea of a an early 1900s American city in the clouds though!
Oh, the "development process" is scary is hell, thought they were talking about the game and its atmosphere, although I was intrigued to find out how a sunny daylight city in the clouds could possibly scarier than an underwater decrepit city filled with mutants and whathaveyou