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Ghostbusters: Sanctum of Slime Developer Interview

Ryan Johnson | GoozerNation

Ryan Johnson at GoozerNation was able to interview Jonathan Moses, Senior Producer at Atari, in regards to Ghostbusters: Sanctum of Slime, due out on PC, Xbox Live, and PSN on March 23. Jonathan talks about inspiration for the game, discusses future plans for the series, and how the game fits into the official canon of the series.

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goozernation.com
djcitizend5550d ago

I would just like them to hurry up and make the new movies already...

Though they might end up sucking...

RyanDJ5550d ago

I would like to see them do like Murphy Brown did with her secretaries....just make it to where there's franchises around the USA, and have different big celebrities run a one-shot in each town. Add some flair, nobody's expecting strict canon, then it'd just be FUN.

40°

Former Atari board member appointed chief operating officer

Kelly Bianucci will report to Atari chairman and CEO Wade Rosen in new company role.

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110°

Atari Reveals Namco Legendary Pack

Atari has revealed a pack of Namco classics that fans will likely love.

darthv72208d ago

As someone who grew up with Atari, I actually enjoyed the clunky 2600 version.

208d ago
110°

Atari Introduces The Retro Atari 2600+ PAC-MAN Edition

This looks like a fun fusion that collectors and Retro fans may enjoy.

darthv72213d ago

I love how there are matching ghost colors for the controllers. I hope they add a Purple "Sue" controller for the inevitable Ms PacMan double feature cart they are working on. It would seem a crime not to.

lukasmain213d ago (Edited 213d ago )

That shit looks amazing. If I ever had a "retro room" in my house, this would be 100% needed. The best Atari 2600 design I've ever seen imo, besides the original of course lol

Ristul212d ago

It looks cool, kind of ironic though considering that the port of Pacman for Atari 2600 is notoriously bad.