
Bethesda Softworks is well known for its massively open and influential role-playing games for the PC. Fallout 3, The Elder Scrolls: Morrowind, and The Elder Scrolls IV: Oblivion are all best-selling examples of Bethesda's previous work. The Elder Scrolls V: Skyrim, with a release date of Fall 2011, looks to continue the developer's recent RPG successes. Skyrim is quite an ambitious project, with numerous changes leaked to the press already. While many of these supposed improvements on the Oblivion format are relatively small, there are some fundamentally critical Skyrim gameplay changes that may make The Elder Scrolls V: Skyrim one of the best games of 2011.
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

Lordbound is finally here.