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Dragon Age Meets Mass Effect

Both Mass Effect and Dragon Age are two hugely successful franchises from developer Bioware. As such, there are many similarities between the two series include choices with impact, companion management, building up romances, and the (now well-known) dialog wheel.

With so much in common there is a great opportunity for mash-ups between the games.

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examiner.com
kesvalk5538d ago

THIS IS NOT EVEN A ARTICLE!

stop approving this kind of crap godamnit!

BakedGoods5538d ago

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kesvalk5538d ago

they should've been banned for bad use of their position...

RyuDrinksTheDew5538d ago

what did i just look at?

yes kesvalk, i agree, i have no idea how this got approved.

Capdastaro5538d ago

You gotta be shitting me...

Lirky5538d ago

hahhahah a photo got approved.

DangerTick5538d ago

Mass Effect 3 should be like Dragon Age: Origins to balance it out. Maybe then I might play a Mass Effect game for once.

Show all comments (8)
40°

Dragon Age Lead Says Including World State Reactivity Felt Like It Was "Irrelevant Or Not Enough"

Dragon Age 2 set the precedent that the series would always carry our choices over, but was it worth it?

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thegamer.com
TheColbertinator62d ago

If the choices won't matter, why bother? Bioware works so hard at giving meaningful choices but rarely if ever carrying out the impact of such choices to the end.

50°

EA Lays Off Staff Across All Battlefield Studios Following Record-Breaking Battlefield 6 Launch

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.

63d ago Replies(1)
peppeaccardo62d ago

When logic meets EA it generates anti-matter ..... so try not to apply it in any meaningful way. Entropy is what matters in there !!

badz14962d ago

cue the apologist saying that these are mostly just contractors hired for this specific project bla bla bla

HyperMoused62d ago

TTK for BF employees needs adjusting

50°

EA makes layoffs at Skate developer Full Circle

The free-to-play reboot topped 15 million players in under three weeks, but EA now claims it needs to reshape the development team.

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gamedeveloper.com
Profchaos74d ago

The community warned them this would happen but nope they knew better they continued with the live service push the made the art style cartoonish and this is the result

isarai_lee74d ago

It's always so bizarre when studios announce something super early in development under the suggestion of forming the game to player feedback, and then they push against all feedback heading straight for the cliff while everyone is warning them along the way

badboyz0974d ago (Edited 74d ago )

🤣🤣🤣