
Both Mass Effect and Dragon Age are two hugely successful franchises from developer Bioware. As such, there are many similarities between the two series include choices with impact, companion management, building up romances, and the (now well-known) dialog wheel.
With so much in common there is a great opportunity for mash-ups between the games.

Dragon Age 2 set the precedent that the series would always carry our choices over, but was it worth it?
If the choices won't matter, why bother? Bioware works so hard at giving meaningful choices but rarely if ever carrying out the impact of such choices to the end.

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.
When logic meets EA it generates anti-matter ..... so try not to apply it in any meaningful way. Entropy is what matters in there !!
cue the apologist saying that these are mostly just contractors hired for this specific project bla bla bla

The free-to-play reboot topped 15 million players in under three weeks, but EA now claims it needs to reshape the development team.
The community warned them this would happen but nope they knew better they continued with the live service push the made the art style cartoonish and this is the result
THIS IS NOT EVEN A ARTICLE!
stop approving this kind of crap godamnit!
what did i just look at?
yes kesvalk, i agree, i have no idea how this got approved.
You gotta be shitting me...
hahhahah a photo got approved.
Mass Effect 3 should be like Dragon Age: Origins to balance it out. Maybe then I might play a Mass Effect game for once.