240°

Blame EA Not BioWare

“Unlike other titles from Bioware, this [score] was kind of a rush job”

“EA really wanted to capitalize on the success of Origins, so the game was really being pushed hard to be released now.”

said Inon Zuer.

Now this is for all you hotheaded guys. I’m in no way calling Dragon Age 2 a bad game. Yes i will be saying bad things about it but overall it is a good game with a lot of potential that went unused due to EA rushing the game for profit. They knew everyone would flock to the game, like me, because of DA. EA told their Ma and Dad they want the money for their Will early and they got it.

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citrusmojo.com
M4ndat0ry_1nstall5523d ago

And blame Bioware for allowing itself to be purchased by EA in the first place.

HolyOrangeCows5522d ago (Edited 5522d ago )

Ea IS Bioware.

Besides, it was Bioware that made a shorter game, Bioware that decided we need a bunch of cutscenes, Bioware that decided to make you have to spam to use your main attack, Bioware that censored criticism....

I will blame Bioware. I will.

.
"the fans can Blame BioWare due to them becoming sheep of EA"
Don't you mean, "The EA Devil"?
Oh shoot! Now I can't play the games I paid for for 3 days.

darksied5522d ago

Now what does that even mean? Not everyone has enough to make their own games, someone has to front the money.

I haven't played the game yet, but I'll say this: If EA did force them to release it fast, my guess it was because SW: The Old Republic has been in development for a long time and cash flow was getting low (I'm sure they keep the separate IP's separate; let's call it the "Bioware fund"). This is only a guess, but I think (if this is even true) that EA wanted to generate some more cash to help development on The Old Republic. But this could be totally wrong.

I_Guts_I5522d ago

They had to start somewhere. You think we would've had Baldurs Gate if they didn't go with EA?

EA can be a good company, but when they make moves like this and care about money more than the quality it's just a shame.

BIXOMAU5521d ago

BioWare released BG in 98 and BG2 in 2000. EA acquired BioWare in 2007.

Heartnet5522d ago

Mm Tis all Biowares fault lol.. you cant blame the guys supplying the funds when the developer makes a half assed game :) they knew the deadline and should have stuck to their strengths :)

If a Dev gets purchased by a developer u cant blame em for doing so.. just means ur that good and you will have a sustaiable job for longer

+ Show (1) more replyLast reply 5521d ago
NotSoSilentBob5522d ago

No the fans can Blame BioWare due to them becoming sheep of EA. If Bioware had actually stood up to EA the game might have actually been worth it.

Blad3star5522d ago (Edited 5522d ago )

I agree but if EA was not involved the PS3 fans would not have played ME2 and would not be getting ME3.

Commander_TK5521d ago

Umm... Bioware would've still probably made it 4 PS3 even they were independent or not.

Christopher5522d ago

It's the good with the bad. if EA wasn't there, we likely never would have seen Dragon Age: Origins to begin with. The ability for BioWare to work on Mass Effect, Dragon Age, and the Star Wars MMO at once is all due to EA.

Heartnet5522d ago

and you know.. they have like 3 studios xD which might help with producution

darksied5522d ago

What does "stood up" even mean? Fight EA ... for what? They developed the game, if people don't like certain things about it, it's not EA. It was a design choice that Bioware made. I haven't played the game, and I'm guessing I'll like it less than Origins, but all choices are Bioware's choosing.

When you say stand up to them, what does that mean? Like Infinity Ward stood up to Activision?

If this is even true, and EA did cause certain things wrong with this game, like bugs and such from an early release (if EA pushed them to release it early, for example) then EVERYTHING that EA is blamed for here can be fixed with patches. Bugs can be patched, broken or missing quests, etc., (all the kind of stuff that an early release will cause), even if they want to add to the story, it can all be fixed with patches. Now, if it's the combat, or customization, or stylistic problems, or people just didn't LIKE certain things, then that's all on Bioware, because those are the design decisions. They wanted a more streamlined, console friendly game, I'm sure, and that's what we got.

Seriously, I have read many comments from people in Origins where they have complained that it was too tough on consoles. Now that it's easier and simplified, especially for consoles, we're seeing the opposite complaint? What exactly do people want?

Heartnet5522d ago

mm although i blame Bioware completely.. relying on patches to fix your game is never a good idea.. what happened to the old days where games would come without bugs since u cudnt update them lol..

If a game is buggy as hell and you aint got an internet connection for some reason then your gonna be pissed!

+ Show (2) more repliesLast reply 5521d ago
WhiteNoise5522d ago (Edited 5522d ago )

While Bioware is not innocent, this is still very true.

They addressed just about all the problems with DA:O, DA2 has better graphics, better A.I, better combat, smarter tactics configuration, voiced PC ( playable character ).

The problems with the game were the price gouging, DLC and rushing the release, which did come down to EA.

Look at Kotor 2 ( yes I know it was made by obsidian ), it was far better than Kotor 1 in every regard, characters, story, combat, graphics, skills...and then it turned to crap at the end because Lucasarts forced them to release the game unfinished so they did a rushed ending.

There are mods to restore the end game content that was in the install but not finished and people have polished and you can play the game as it was intended.

If Lucasarts had STFU it would have been much more successful and we would likely have Kotor 4 by now.

Same thing with DA2. It is a great game but tarnished by the marketing side of things.

I would go as far as to say it is every bit as good as the witcher whereas DA:O fell far short.

If they patch out all DRM from the game, release a bug and performance patch all in one. I will buy the game for sure.

It's not as short as people say either. I'm 25hrs in and I'm only 3/4 through act 2 out of 3 acts total.

It should be at least 40hr by end game. The 40hrs of game time in DA2 is also actual story and combat, 50% of the gametime in DA:O was fetch quests and $#!+ that dragged on too long.

*cough* the fade *cough*

EDIT:

There is also supposedly a glitch on the console version where the follow through attacks are disabled and you can't enable it ( when you select an enemy your character should keep attacking until they die by themselves ) But supposedly this does not happen and you have to keep clicking to attack with your main character. When they patch it the game will be much less of a button masher.

DeFFeR5522d ago

Oh my god... the fade... jesus... hard time even thinking about those wasted hours... Mouse time!

RockmanII75522d ago

I don't care if it's Bioware's fault or EA's fault, my expectations for Biowares other games have been lowered because of this.

I_Guts_I5522d ago

Even Mass Effect 3? BioWare is one of the few developers who make games with great stories and memorable characters.

phantomexe5522d ago

.....Did you even play dragon age 2? Please forgive me if i don't beleave you.

Show all comments (32)
40°

Dragon Age Lead Says Including World State Reactivity Felt Like It Was "Irrelevant Or Not Enough"

Dragon Age 2 set the precedent that the series would always carry our choices over, but was it worth it?

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thegamer.com
TheColbertinator45d ago

If the choices won't matter, why bother? Bioware works so hard at giving meaningful choices but rarely if ever carrying out the impact of such choices to the end.

50°

EA Lays Off Staff Across All Battlefield Studios Following Record-Breaking Battlefield 6 Launch

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46d ago Replies(1)
peppeaccardo45d ago

When logic meets EA it generates anti-matter ..... so try not to apply it in any meaningful way. Entropy is what matters in there !!

badz14945d ago

cue the apologist saying that these are mostly just contractors hired for this specific project bla bla bla

HyperMoused45d ago

TTK for BF employees needs adjusting

50°

EA makes layoffs at Skate developer Full Circle

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gamedeveloper.com
Profchaos57d ago

The community warned them this would happen but nope they knew better they continued with the live service push the made the art style cartoonish and this is the result

isarai_lee57d ago

It's always so bizarre when studios announce something super early in development under the suggestion of forming the game to player feedback, and then they push against all feedback heading straight for the cliff while everyone is warning them along the way

badboyz0957d ago (Edited 57d ago )

🤣🤣🤣