PS Blog:
Now, we’re excited to report that our upcoming patch is only days away (coming Monday, March 7th) and will provide players with not only online co-op Voice Chat, but also Checkpoint saves, the ability to copy saves, and some even further surprises for all the Dead Nation players out there!
And finally, for those interested in seeing behind-the-scenes of the game’s development, we made a small development diary last year that shows just how the whole zombie pandemic really got started…

The Nerd Stash: “The PS3 marked a turning point in the industry, and among the sea of popular titles came the rare games that are worth more now than ever.”
I don’t collect games for their value I collect games I enjoyed playing. Many games I own are worth a lot of money but they must be games I want to play for me to purposely collect them. Most of this list isn’t games I would enjoy. I may have some of these games because I bought my friends PS2/3 Collection years ago and I never actually looked what was in it. It was a couple hundred games though still sitting in a box and I’m sure there are some good valuable games. I should go sift through it sometime.
Was unaware that Verdict Day was rare, glad I still own my copy. Game is very good.
She forgot to mention Ni no Kuni Wrath of the White Witch Wizard's Edition with Ninostarter bonuses. This is the second or third most expensive PS3 game, and I own a sealed copy.
https://ninokuni.fandom.com...
https://i.ebayimg.com/image...

There isn't a shortage of quality twin-stick shooters on PS4, but if you're after the best, here's a list of them. Why not play them with a friend?
The VR version of Stardust is an incredible experience, even for those that get VR sickness, the game gives you the feeling of floating in the vastness of space, but the motion sickness is removed, its colorful, flashy, and amazing to play
Housemarque is famed for its downloadable console games including Super Stardust, Dead Nation, Alienation, PS4 launch title Resogun and now Nex Machina. The veteran Finnish developer has made a name for itself crafting, precise, polished, technically accomplished and visually striking titles in publishing partnership with Sony.
With its latest title, Nex Machina, launching for both PS4 and PC, Housemarque is taking its first step into self-publishing. Working in collaboration with pioneering developer Eugene Jarvis, who created arcade classics such as Defender, Robotron: 2084 and Smash TV, Nex Machina represents both a refinement and evolution of Housemarque's design principles, as well as an opportunity for the developer to directly benefit from establishing and retaining its own IP.
Here, Housemarque CEO Ilari Kuittinen and head of publishing Mikael Haveri discuss how the decision to self-publish has led to greater autonomy, a collaboration with Eugene Jarvis and how a game titled "Death Machine" could mean a new lease of life for the company.
Might pick this up now.
Wow.... about freaking time. I already platinumed and uninstalled this but a lack of voice chat made online co-op hell.
Lol? Lack of voice chat from the start? What year is it?
This game didn't click with me -- It was cool, I guess. But it just alienated me, the player, as it was just too pulled back. It was like we were in a helicopter high above the action -- And while that's nice and good, I like many top down games of this ilk, this one just seemed suprisingly pulled back. In doing so it pulled be away from the game.
I got to the hospital parking lot, never got to the hospital because it was nothing but lot and city, and quit. Which brings me to another problem with the game -- Everything seemed the same. We were always trying to get out of the city but the entire game was the city. Even the park level couldn't end without you running through the city again.
This game was a missed chance at greatness. I don't see a follow-up, and if we do get one it'll be 2 years away.
This is good news. I tried playing it with a friend of mine but the lack of voice chat really took away from the experience.